RobotCameraManager Class Reference
Manages camera sensors.
More...
#include <robotcameramanager.h>
List of all members.
Detailed Description
Manages camera sensors.
The cameras are rendered to texture offscreen, meaning independent of the normal graphical rendering. Additionally the view of the cameras is displayed as an overlay.
Constructor & Destructor Documentation
Member Function Documentation
void addCamera |
( |
Camera * |
cam |
) |
[virtual] |
virtual osg::Group* getDisplay |
( |
|
) |
[inline, virtual] |
virtual osg::Group* getOffScreen |
( |
|
) |
[inline, virtual] |
void getUsage |
( |
osg::ApplicationUsage & |
au |
) |
const [virtual] |
bool handle |
( |
const osgGA::GUIEventAdapter & |
ea, |
|
|
osgGA::GUIActionAdapter & |
aa, |
|
|
osg::Object * |
o, |
|
|
osg::NodeVisitor * |
nv | |
|
) |
| | [virtual] |
void removeCamera |
( |
Camera * |
cam |
) |
[virtual] |
void updateView |
( |
|
) |
[protected, virtual] |
Member Data Documentation
osg::ref_ptr<osg::Group> display [protected] |
osg::ref_ptr<osg::Group> offscreen [protected] |
The documentation for this class was generated from the following files: