AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
coding | TerrainGround | [protected] |
create() | TerrainGround | [protected, virtual] |
destroy() | TerrainGround | [protected, virtual] |
filename | TerrainGround | [protected] |
getMainPrimitive() const | TerrainGround | [inline, virtual] |
getPose() | AbstractObstacle | [virtual] |
getPosition() | AbstractObstacle | [virtual] |
height | TerrainGround | [protected] |
heightfield | TerrainGround | [protected] |
obstacle_exists | AbstractObstacle | [protected] |
odeHandle | AbstractObstacle | [protected] |
osgHandle | AbstractObstacle | [protected] |
pose | AbstractObstacle | [protected] |
setColor(const Color &color) | AbstractObstacle | [virtual] |
setPose(const osg::Matrix &pose) | TerrainGround | [virtual] |
setPosition(const osg::Vec3 &pos) | AbstractObstacle | [virtual] |
TerrainGround(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const std::string &filename, const std::string &texture, double x_size, double y_size, double height, OSGHeightField::CodingMode coding=OSGHeightField::Red) | TerrainGround | |
texture | TerrainGround | [protected] |
update() | TerrainGround | [inline, virtual] |
x_size | TerrainGround | [protected] |
y_size | TerrainGround | [protected] |
~AbstractObstacle() | AbstractObstacle | [virtual] |
~TerrainGround() | TerrainGround | [inline, virtual] |