MotionBlurDrawCallback Class Reference

a class that enables motion blur for the scenegraph should be called in the main simulation loop More...

#include <motionblurcallback.h>

Collaboration diagram for MotionBlurDrawCallback:

Collaboration graph
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List of all members.

Public Member Functions

 MotionBlurDrawCallback (GlobalData &global)
 globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1
virtual void operator() (osgProducer::OsgSceneHandler &handler, Producer::Camera &camera)

Private Attributes

bool cleared_
double t0_
double persistence_
GlobalDataglobalData

Detailed Description

a class that enables motion blur for the scenegraph should be called in the main simulation loop


Constructor & Destructor Documentation

MotionBlurDrawCallback GlobalData global  ) 
 

globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1


Member Function Documentation

void operator() osgProducer::OsgSceneHandler &  handler,
Producer::Camera &  camera
[virtual]
 


Member Data Documentation

bool cleared_ [private]
 

GlobalData& globalData [private]
 

double persistence_ [private]
 

double t0_ [private]
 


The documentation for this class was generated from the following files:
Generated on Tue Jan 16 02:14:52 2007 for Robotsystem of the Robot Group Leipzig by doxygen 1.3.8