#include <joint.h>
Inherits Joint.
Inheritance diagram for BallJoint:


Public Member Functions | |
| BallJoint (Primitive *part1, Primitive *part2, const osg::Vec3 &anchor) | |
| virtual | ~BallJoint () |
| virtual void | init (const OdeHandle &odeHandle, const OsgHandle &osgHandle, bool withVisual=true, double visualSize=0.2) |
| initialises (and creates) the joint. | |
| virtual void | update () |
| should syncronise the Ode stuff and the OSG notes (if any) | |
| virtual int | getNumberAxes () const |
| returns the number of Axes | |
| virtual void | setParam (int parameter, double value) |
| sets the ODE joint parameter (see ODE manual) | |
| virtual double | getParam (int parameter) const |
| return the ODE joint parameter (see ODE manual) | |
Protected Attributes | |
| OSGPrimitive * | visual |
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returns the number of Axes
Implements Joint.
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return the ODE joint parameter (see ODE manual)
Implements Joint.
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initialises (and creates) the joint. If visual is true then ball is drawn as a sphere with radius of visualSize. Implements Joint.
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sets the ODE joint parameter (see ODE manual)
Implements Joint.
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should syncronise the Ode stuff and the OSG notes (if any)
Implements Joint.
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1.3.8