#include <noisegenerator.h>
Inherits NoiseGenerator.
Inheritance diagram for ColorUniformNoise:


Public Member Functions | |
| ColorUniformNoise (double tau=0.05) | |
| virtual | ~ColorUniformNoise () |
| virtual void | init (unsigned int dimension) |
| initialization with the the given dimension for multidimensional noise | |
| virtual double | generate (double min, double max) |
| generate somehow distributed random number parameterized with min and max. | |
| virtual void | add (double *value, double min, double max) |
| adds multidimensional noise to the value field. | |
Protected Attributes | |
| double | tau |
| double | sqrttau |
| double * | mean |
| double | mean1channel |
integration/main.cpp, and main.cpp.
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adds multidimensional noise to the value field.
Reimplemented from NoiseGenerator.
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generate somehow distributed random number parameterized with min and max. valid only for ONE random number, use add() for adding this kind of noise to several channels Implements NoiseGenerator.
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initialization with the the given dimension for multidimensional noise
Reimplemented from NoiseGenerator.
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1.3.8