Robot Simulator of the Robotics Group for Self-Organization of Control
0.8.0
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#include <sliderwheelie.h>
Public Types | |
enum | MotorType { Servo, CenteredServo, AngularMotor } |
Public Attributes | |
int | segmNumber |
number of snake elements More... | |
double | segmLength |
length of one snake element More... | |
double | segmDia |
diameter of a snake element More... | |
double | segmMass |
mass of one snake element More... | |
double | motorPower |
power of the motors / servos More... | |
double | motorDamp |
damping of motors More... | |
double | powerRatio |
ratio of motorpower for hinge vs. slider More... | |
double | sensorFactor |
scale for sensors More... | |
double | frictionGround |
friction with ground More... | |
double | frictionJoint |
friction within joint More... | |
double | jointLimitIn |
maximal angle for the joints to the inside (M_PI/2 = 90 degree) More... | |
double | jointLimitOut |
maximal angle for the joints to the outside More... | |
double | sliderLength |
length of the slider in segmLength (0 for no sliders) More... | |
MotorType | motorType |
whether to use servos or angular motors More... | |
bool | showCenter |
whether to show the virtual center More... | |
std::string | texture |
texture for segments More... | |
enum MotorType |
double frictionGround |
friction with ground
double frictionJoint |
friction within joint
double jointLimitIn |
maximal angle for the joints to the inside (M_PI/2 = 90 degree)
double jointLimitOut |
maximal angle for the joints to the outside
double motorDamp |
damping of motors
double motorPower |
power of the motors / servos
MotorType motorType |
whether to use servos or angular motors
double powerRatio |
ratio of motorpower for hinge vs. slider
double segmDia |
diameter of a snake element
double segmLength |
length of one snake element
double segmMass |
mass of one snake element
int segmNumber |
number of snake elements
double sensorFactor |
scale for sensors
bool showCenter |
whether to show the virtual center
double sliderLength |
length of the slider in segmLength (0 for no sliders)
std::string texture |
texture for segments