Robot Simulator of the Robotics Group for Self-Organization of Control  0.8.0
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TerrainGround Member List

This is the complete list of members for TerrainGround, including all inherited members.

AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle)AbstractObstacle
codingTerrainGroundprotected
create()TerrainGroundprotectedvirtual
destroy()TerrainGroundprotectedvirtual
filenameTerrainGroundprotected
getAngularSpeed() const AbstractObstaclevirtual
getMainPrimitive() const TerrainGroundinlinevirtual
getOrientation() const AbstractObstaclevirtual
getPos()AbstractObstaclevirtual
getPose()AbstractObstaclevirtual
getPosition() const AbstractObstaclevirtual
getSpeed() const AbstractObstaclevirtual
getSubstance()AbstractObstaclevirtual
getTexture(int primitive, int surface) const AbstractObstaclevirtual
getTextures(int primitive) const AbstractObstaclevirtual
heightTerrainGroundprotected
heightfieldTerrainGroundprotected
obstAbstractObstacleprotected
obstacle_existsAbstractObstacleprotected
odeHandleAbstractObstacleprotected
osgHandleAbstractObstacleprotected
poseAbstractObstacleprotected
setColor(const Color &color)AbstractObstaclevirtual
setColor(const std::string &color)AbstractObstaclevirtual
setPos(const osg::Vec3 &pos)AbstractObstaclevirtual
setPose(const osg::Matrix &pose)TerrainGroundvirtual
setPosition(const osg::Vec3 &pos)AbstractObstaclevirtual
setSubstance(const Substance &substance)AbstractObstaclevirtual
setTexture(const std::string &texturefilename)AbstractObstaclevirtual
setTexture(const TextureDescr &texture)AbstractObstaclevirtual
setTexture(int surface, const TextureDescr &texture)AbstractObstaclevirtual
setTexture(int primitive, int surface, const TextureDescr &texture)AbstractObstaclevirtual
TerrainGround(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const std::string &filename, const std::string &texture, double x_size, double y_size, double height, OSGHeightField::CodingMode coding=OSGHeightField::Red)TerrainGround
textureTerrainGroundprotected
texturesAbstractObstacleprotected
update()TerrainGroundinlinevirtual
x_sizeTerrainGroundprotected
y_sizeTerrainGroundprotected
~AbstractObstacle()AbstractObstaclevirtual
~TerrainGround()TerrainGroundinlinevirtual