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Robot Simulator of the Robotics Group for Self-Organization of Control
0.8.0
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This is the complete list of members for TerrainGround, including all inherited members.
| AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
| coding | TerrainGround | protected |
| create() | TerrainGround | protectedvirtual |
| destroy() | TerrainGround | protectedvirtual |
| filename | TerrainGround | protected |
| getAngularSpeed() const | AbstractObstacle | virtual |
| getMainPrimitive() const | TerrainGround | inlinevirtual |
| getOrientation() const | AbstractObstacle | virtual |
| getPos() | AbstractObstacle | virtual |
| getPose() | AbstractObstacle | virtual |
| getPosition() const | AbstractObstacle | virtual |
| getSpeed() const | AbstractObstacle | virtual |
| getSubstance() | AbstractObstacle | virtual |
| getTexture(int primitive, int surface) const | AbstractObstacle | virtual |
| getTextures(int primitive) const | AbstractObstacle | virtual |
| height | TerrainGround | protected |
| heightfield | TerrainGround | protected |
| obst | AbstractObstacle | protected |
| obstacle_exists | AbstractObstacle | protected |
| odeHandle | AbstractObstacle | protected |
| osgHandle | AbstractObstacle | protected |
| pose | AbstractObstacle | protected |
| setColor(const Color &color) | AbstractObstacle | virtual |
| setColor(const std::string &color) | AbstractObstacle | virtual |
| setPos(const osg::Vec3 &pos) | AbstractObstacle | virtual |
| setPose(const osg::Matrix &pose) | TerrainGround | virtual |
| setPosition(const osg::Vec3 &pos) | AbstractObstacle | virtual |
| setSubstance(const Substance &substance) | AbstractObstacle | virtual |
| setTexture(const std::string &texturefilename) | AbstractObstacle | virtual |
| setTexture(const TextureDescr &texture) | AbstractObstacle | virtual |
| setTexture(int surface, const TextureDescr &texture) | AbstractObstacle | virtual |
| setTexture(int primitive, int surface, const TextureDescr &texture) | AbstractObstacle | virtual |
| TerrainGround(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const std::string &filename, const std::string &texture, double x_size, double y_size, double height, OSGHeightField::CodingMode coding=OSGHeightField::Red) | TerrainGround | |
| texture | TerrainGround | protected |
| textures | AbstractObstacle | protected |
| update() | TerrainGround | inlinevirtual |
| x_size | TerrainGround | protected |
| y_size | TerrainGround | protected |
| ~AbstractObstacle() | AbstractObstacle | virtual |
| ~TerrainGround() | TerrainGround | inlinevirtual |