This is the complete list of members for CameraManipulatorTV, including all inherited members.
addMouseEvent(const osgGA::GUIEventAdapter &ea) | CameraManipulator | protectedvirtual |
calcManipulationPoint(float x, float y) | CameraManipulator | protectedvirtual |
calcManipulationPointHorizontal(float x, float y) | CameraManipulator | protectedvirtual |
calcManipulationPointVertical(float x, float y) | CameraManipulator | protectedvirtual |
calcMovement() | CameraManipulator | protectedvirtual |
calcMovementByAgent() | CameraManipulatorTV | protectedvirtual |
Callbackable() | Callbackable | inline |
CameraManipulator(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle) | CameraManipulator | |
CameraManipulatorTV(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle) | CameraManipulatorTV | |
camHandle | CameraManipulator | protected |
centerOnAgent() | CameraManipulator | protectedvirtual |
className() const | CameraManipulatorTV | inlinevirtual |
computeMatrix() | CameraManipulator | protectedvirtual |
degreeAccuracy | CameraManipulator | protected |
degreeSmoothness | CameraManipulator | protected |
doOnCallBack(BackCaller *source, BackCaller::CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE) | CameraManipulator | virtual |
event | CameraManipulator | protected |
event_old | CameraManipulator | protected |
flushMouseEventStack() | CameraManipulator | protectedvirtual |
getInverseMatrix() const | CameraManipulator | virtual |
getMatrix() const | CameraManipulator | virtual |
getNode() const | CameraManipulator | virtual |
getNode() | CameraManipulator | virtual |
getUsage(osg::ApplicationUsage &usage) const | CameraManipulator | virtual |
getWatchedAgent() | CameraManipulator | virtual |
globalData | CameraManipulator | protected |
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | virtual |
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | virtual |
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | virtual |
isWatchingAgentDefined() | CameraManipulator | protectedvirtual |
lengthAccuracy | CameraManipulator | protected |
lengthSmoothness | CameraManipulator | protected |
manageAgents(const int &fkey) | CameraManipulator | protectedvirtual |
manipulateAgent(OsgHandle &osgHandle) | CameraManipulator | virtual |
modelScale | CameraManipulator | protected |
moveBehindAgent() | CameraManipulator | protectedvirtual |
node | CameraManipulator | protected |
pose | CameraManipulator | protected |
setByInverseMatrix(const osg::Matrixd &matrix) | CameraManipulator | inlinevirtual |
setByMatrix(const osg::Matrixd &matrix) | CameraManipulator | virtual |
setHome(const osg::Vec3 &eye, const osg::Vec3 &view) | CameraManipulator | virtual |
setHomeEyeByAgent() | CameraManipulatorTV | protectedvirtual |
setHomeViewByAgent() | CameraManipulatorTV | protectedvirtual |
setNode(osg::Node *) | CameraManipulator | virtual |
setWatchedAgent(OdeAgent *agent) | CameraManipulator | virtual |
update() | CameraManipulator | virtual |
~Callbackable() | Callbackable | inlinevirtual |
~CameraManipulator() | CameraManipulator | protectedvirtual |
~CameraManipulatorTV() | CameraManipulatorTV | protectedvirtual |