This is the complete list of members for CameraManipulatorTV, including all inherited members.
| addMouseEvent(const osgGA::GUIEventAdapter &ea) | CameraManipulator | protectedvirtual |
| calcManipulationPoint(float x, float y) | CameraManipulator | protectedvirtual |
| calcManipulationPointHorizontal(float x, float y) | CameraManipulator | protectedvirtual |
| calcManipulationPointVertical(float x, float y) | CameraManipulator | protectedvirtual |
| calcMovement() | CameraManipulator | protectedvirtual |
| calcMovementByAgent() | CameraManipulatorTV | protectedvirtual |
| Callbackable() | Callbackable | inline |
| CameraManipulator(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle) | CameraManipulator | |
| CameraManipulatorTV(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle) | CameraManipulatorTV | |
| camHandle | CameraManipulator | protected |
| centerOnAgent() | CameraManipulator | protectedvirtual |
| className() const | CameraManipulatorTV | inlinevirtual |
| computeMatrix() | CameraManipulator | protectedvirtual |
| degreeAccuracy | CameraManipulator | protected |
| degreeSmoothness | CameraManipulator | protected |
| doOnCallBack(BackCaller *source, BackCaller::CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE) | CameraManipulator | virtual |
| event | CameraManipulator | protected |
| event_old | CameraManipulator | protected |
| flushMouseEventStack() | CameraManipulator | protectedvirtual |
| getInverseMatrix() const | CameraManipulator | virtual |
| getMatrix() const | CameraManipulator | virtual |
| getNode() const | CameraManipulator | virtual |
| getNode() | CameraManipulator | virtual |
| getUsage(osg::ApplicationUsage &usage) const | CameraManipulator | virtual |
| getWatchedAgent() | CameraManipulator | virtual |
| globalData | CameraManipulator | protected |
| handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | virtual |
| home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | virtual |
| init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | virtual |
| isWatchingAgentDefined() | CameraManipulator | protectedvirtual |
| lengthAccuracy | CameraManipulator | protected |
| lengthSmoothness | CameraManipulator | protected |
| manageAgents(const int &fkey) | CameraManipulator | protectedvirtual |
| manipulateAgent(OsgHandle &osgHandle) | CameraManipulator | virtual |
| modelScale | CameraManipulator | protected |
| moveBehindAgent() | CameraManipulator | protectedvirtual |
| node | CameraManipulator | protected |
| pose | CameraManipulator | protected |
| setByInverseMatrix(const osg::Matrixd &matrix) | CameraManipulator | inlinevirtual |
| setByMatrix(const osg::Matrixd &matrix) | CameraManipulator | virtual |
| setHome(const osg::Vec3 &eye, const osg::Vec3 &view) | CameraManipulator | virtual |
| setHomeEyeByAgent() | CameraManipulatorTV | protectedvirtual |
| setHomeViewByAgent() | CameraManipulatorTV | protectedvirtual |
| setNode(osg::Node *) | CameraManipulator | virtual |
| setWatchedAgent(OdeAgent *agent) | CameraManipulator | virtual |
| update() | CameraManipulator | virtual |
| ~Callbackable() | Callbackable | inlinevirtual |
| ~CameraManipulator() | CameraManipulator | protectedvirtual |
| ~CameraManipulatorTV() | CameraManipulatorTV | protectedvirtual |