Robot Simulator of the Robotics Group for Self-Organization of Control  0.8.0
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CameraManipulator Member List

This is the complete list of members for CameraManipulator, including all inherited members.

addMouseEvent(const osgGA::GUIEventAdapter &ea)CameraManipulatorprotectedvirtual
calcManipulationPoint(float x, float y)CameraManipulatorprotectedvirtual
calcManipulationPointHorizontal(float x, float y)CameraManipulatorprotectedvirtual
calcManipulationPointVertical(float x, float y)CameraManipulatorprotectedvirtual
calcMovement()CameraManipulatorprotectedvirtual
calcMovementByAgent()CameraManipulatorprotectedvirtual
Callbackable()Callbackableinline
CameraManipulator(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle)CameraManipulator
camHandleCameraManipulatorprotected
centerOnAgent()CameraManipulatorprotectedvirtual
className() const CameraManipulatorinlinevirtual
computeMatrix()CameraManipulatorprotectedvirtual
degreeAccuracyCameraManipulatorprotected
degreeSmoothnessCameraManipulatorprotected
doOnCallBack(BackCaller *source, BackCaller::CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE)CameraManipulatorvirtual
eventCameraManipulatorprotected
event_oldCameraManipulatorprotected
flushMouseEventStack()CameraManipulatorprotectedvirtual
getInverseMatrix() const CameraManipulatorvirtual
getMatrix() const CameraManipulatorvirtual
getNode() const CameraManipulatorvirtual
getNode()CameraManipulatorvirtual
getUsage(osg::ApplicationUsage &usage) const CameraManipulatorvirtual
getWatchedAgent()CameraManipulatorvirtual
globalDataCameraManipulatorprotected
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)CameraManipulatorvirtual
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)CameraManipulatorvirtual
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)CameraManipulatorvirtual
isWatchingAgentDefined()CameraManipulatorprotectedvirtual
lengthAccuracyCameraManipulatorprotected
lengthSmoothnessCameraManipulatorprotected
manageAgents(const int &fkey)CameraManipulatorprotectedvirtual
manipulateAgent(OsgHandle &osgHandle)CameraManipulatorvirtual
modelScaleCameraManipulatorprotected
moveBehindAgent()CameraManipulatorprotectedvirtual
nodeCameraManipulatorprotected
poseCameraManipulatorprotected
setByInverseMatrix(const osg::Matrixd &matrix)CameraManipulatorinlinevirtual
setByMatrix(const osg::Matrixd &matrix)CameraManipulatorvirtual
setHome(const osg::Vec3 &eye, const osg::Vec3 &view)CameraManipulatorvirtual
setHomeEyeByAgent()CameraManipulatorprotectedvirtual
setHomeViewByAgent()CameraManipulatorprotectedvirtual
setNode(osg::Node *)CameraManipulatorvirtual
setWatchedAgent(OdeAgent *agent)CameraManipulatorvirtual
update()CameraManipulatorvirtual
~Callbackable()Callbackableinlinevirtual
~CameraManipulator()CameraManipulatorprotectedvirtual