#include <angularmotor.h>
Inherits AngularMotor.
Inheritance diagram for AngularMotor3AxisEuler:
Public Member Functions | |
AngularMotor3AxisEuler (const OdeHandle &odeHandle, BallJoint *joint, const Axis &axis1, const Axis &axis3, double power) | |
Constuct a motor attached to a BallJoint. | |
virtual int | getNumberOfAxes () |
returns the number of Axis of this Motor | |
virtual void | set (int axisNumber, double velocity) |
sets the desired speed of the motor at the given axis. | |
virtual double | get (int axisNumber) |
returns the speed (PositionRate) at the given axis, or zero if the axis is out of range | |
virtual void | setPower (double power) |
sets the maximal force the motor has | |
virtual Joint * | getJoint () |
returns the joint to which this motor is attached | |
Protected Attributes | |
BallJoint * | joint |
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Constuct a motor attached to a BallJoint.
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returns the speed (PositionRate) at the given axis, or zero if the axis is out of range
Implements AngularMotor.
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returns the joint to which this motor is attached
Implements AngularMotor.
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returns the number of Axis of this Motor
Implements AngularMotor.
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sets the desired speed of the motor at the given axis.
Implements AngularMotor.
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sets the maximal force the motor has
Implements AngularMotor.
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