osgprimitive.cpp File Reference

#include <assert.h>
#include <osg/Texture2D>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/MatrixTransform>
#include <osgDB/ReadFile>
#include <osg/Geometry>
#include <osg/Material>
#include <osg/TexEnv>
#include "osgprimitive.h"

Include dependency graph for osgprimitive.cpp:


Namespaces

namespace  lpzrobots
namespace  osgDB

Functions

ref_ptr< Material > lpzrobots::getMaterial (const Color &c, Material::ColorMode mode=Material::DIFFUSE)
osg::Geode * lpzrobots::createRectangle (const OsgHandle &, const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, double repeatOnR, double repeatOnS)
void lpzrobots::addTexture (Geode *geode, const TextureDescr &tex)
Geode * lpzrobots::test ()

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