#include <assert.h>
#include <osg/Texture2D>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/MatrixTransform>
#include <osgDB/ReadFile>
#include <osg/Geometry>
#include <osg/Material>
#include <osg/TexEnv>
#include "osgprimitive.h"
Include dependency graph for osgprimitive.cpp:
Namespaces | |
namespace | lpzrobots |
namespace | osgDB |
Functions | |
ref_ptr< Material > | lpzrobots::getMaterial (const Color &c, Material::ColorMode mode=Material::DIFFUSE) |
osg::Geode * | lpzrobots::createRectangle (const OsgHandle &, const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, double repeatOnR, double repeatOnS) |
void | lpzrobots::addTexture (Geode *geode, const TextureDescr &tex) |
Geode * | lpzrobots::test () |