#include <assert.h>#include <osg/Texture2D>#include <osg/Geode>#include <osg/ShapeDrawable>#include <osg/MatrixTransform>#include <osgDB/ReadFile>#include <osg/Geometry>#include <osg/Material>#include <osg/TexEnv>#include "osgprimitive.h"Include dependency graph for osgprimitive.cpp:

Namespaces | |
| namespace | lpzrobots |
| namespace | osgDB |
Functions | |
| ref_ptr< Material > | lpzrobots::getMaterial (const Color &c, Material::ColorMode mode=Material::DIFFUSE) |
| osg::Geode * | lpzrobots::createRectangle (const OsgHandle &, const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, double repeatOnR, double repeatOnS) |
| void | lpzrobots::addTexture (Geode *geode, const TextureDescr &tex) |
| Geode * | lpzrobots::test () |
1.4.7