addCallbackable(Callbackable *callbackableInstance, CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE) | BackCaller | [virtual] |
BackCaller() | BackCaller | |
Base(const std::string &caption="lpzrobots Simulator Martius, Der, Guettler") | Base | |
callBack(CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE) | BackCaller | [virtual] |
CallbackableType typedef | BackCaller | |
callBackQMP(CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE) | BackCaller | [virtual] |
caption | Base | [protected] |
captionline | Base | [protected] |
CastsShadowTraversalMask | Base | [protected] |
changeShadowTechnique() | Base | [protected, virtual] |
contains(char **list, int len, const char *str) | Base | [static] |
createHUD() | Base | [virtual] |
createShadowedScene(osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) | Base | [virtual] |
createShadowedScene(osg::Node *sceneToShadow, osg::LightSource *lightSource, int shadowType) | Base | [virtual] |
DEFAULT_CALLBACKABLE_TYPE | BackCaller | [static] |
getHUDSM() | Base | [virtual] |
GRAPHICS_CALLBACKABLE | Base | [static] |
graphicsCallbackables | Base | [protected] |
ground | Base | [protected] |
groundScene | Base | [protected] |
groundTexture | Base | [protected] |
hud | Base | [protected] |
hUDStatisticsManager | Base | [protected] |
lightSource | Base | [protected] |
makeGround() | Base | [virtual] |
makeLights(osg::StateSet *stateset) | Base | [virtual] |
makePhysicsScene() | Base | [virtual] |
makeScene() | Base | [virtual] |
makeSky() | Base | [virtual] |
odeHandle | Base | [protected] |
osgHandle | Base | [protected] |
PHYSICS_CALLBACKABLE | Base | [static] |
physicsCallbackables | Base | [protected] |
plane | Base | [protected] |
ReceivesShadowTraversalMask | Base | [protected] |
removeAllCallbackables(CallbackableType type) | BackCaller | [virtual] |
removeCallbackable(Callbackable *callbackableInstance, CallbackableType type=BackCaller::DEFAULT_CALLBACKABLE_TYPE) | BackCaller | [virtual] |
root | Base | [protected] |
sceneToShadow | Base | [protected] |
setCaption(const std::string &caption) | Base | [virtual] |
setGroundTexture(const char *filename) | Base | [inline, virtual] |
setTimeStats(double time, double realtimefactor, double truerealtimefactor, bool pause) | Base | [protected, virtual] |
shadow | Base | [protected] |
shadowedScene | Base | [protected] |
shadowTexSize | Base | [protected] |
statisticLine | Base | [protected] |
timestats | Base | [protected] |
transform | Base | [protected] |
useNVidia | Base | [protected] |
~BackCaller() | BackCaller | [virtual] |
~Base() | Base | [virtual] |