add(double *value, double noiseStrength) | NoiseGenerator | [inline, virtual] |
dimension | NoiseGenerator | [protected] |
generate()=0 | NoiseGenerator | [pure virtual] |
init(unsigned int dimension, RandGen *randGen=0) | NoiseGenerator | [inline, virtual] |
NoiseGenerator() | NoiseGenerator | [inline] |
ownRandGen | NoiseGenerator | [protected] |
randGen | NoiseGenerator | [protected] |
uniform(double min=-0.1, double max=0.1) | NoiseGenerator | [inline, protected] |
uniform01() | NoiseGenerator | [inline, protected] |
~NoiseGenerator() | NoiseGenerator | [inline, virtual] |