cameramanipulatorFollow.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *    frankguettler@gmx.de                                                 *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  ***************************************************************************
00023  *                                                                         *
00024  *  Camera Manipulation by mouse and keyboard                              *
00025  *                                                                         *
00026  *   $Log: cameramanipulatorFollow.h,v $
00027  *   Revision 1.3  2009/07/30 11:52:53  guettler
00028  *   new CameraHandle replacing static variables in the CameraManipulators
00029  *
00030  *   Revision 1.2  2006/07/14 12:23:34  martius
00031  *   selforg becomes HEAD
00032  *
00033  *   Revision 1.1.2.3  2006/03/19 10:52:55  robot3
00034  *   follow mode now centers the view on the robot
00035  *   if the robot is choosed (only once)
00036  *
00037  *   Revision 1.1.2.2  2006/03/08 13:18:34  robot3
00038  *   follow mode now works, basic modifications
00039  *
00040  *   Revision 1.1.2.1  2006/03/06 16:59:18  robot3
00041  *   first dummy follow-version
00042  *
00043  *
00044  *                                                                         *
00045  ***************************************************************************/
00046 #ifndef __CAMERAMANIPULATORFOLLOW_H
00047 #define __CAMERAMANIPULATORFOLLOW_H
00048 
00049 #include "osgforwarddecl.h"
00050 #include "cameramanipulator.h"
00051 
00052 namespace lpzrobots {
00053 
00054   /**
00055      CameraManipulatorFollow is a MatrixManipulator which provides Flying simulator-like
00056      updating of the camera position & orientation. 
00057      Left mouse button: Pan and tilt
00058      Right mouse button: forward and sideways
00059      Middle mouse button: up and sideways
00060   */
00061 
00062   class CameraManipulatorFollow : public CameraManipulator {
00063 
00064     /** returns the classname of the manipulator
00065         it's NECCESSARY to define this funtion, otherwise
00066         the new manipulator WON'T WORK! (but ask me not why)
00067      */
00068     virtual const char* className() const { return "Following Camera"; }
00069 
00070   public:
00071     
00072     CameraManipulatorFollow(osg::Node* node,GlobalData& global, CameraHandle& cameraHandle);
00073       
00074   protected:
00075 
00076     virtual ~CameraManipulatorFollow();
00077 
00078     /** This handles robot movements, so that the camera movemenent is right affected.
00079         should be overwritten by new cameramanipulator
00080     */
00081     virtual void calcMovementByAgent();
00082 
00083 
00084     /** Sets the right view and eye if the robot has changed.
00085         Is called from manageRobots();
00086         should be overwritten by new cameramanipulator if needed
00087     */
00088         virtual void setHomeViewByAgent();
00089 
00090     
00091    
00092   };
00093 }
00094 
00095 #endif

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