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00138 #ifndef __PRIMITIVE_H
00139 #define __PRIMITIVE_H
00140
00141 #include <osg/Matrix>
00142 #include <ode/common.h>
00143
00144 #include "substance.h"
00145
00146 #include "osgforwarddecl.h"
00147
00148 namespace lpzrobots {
00149
00150
00151 class BoundingShape;
00152 class OSGPrimitive;
00153 class OSGPlane;
00154 class OSGBox;
00155 class OSGSphere;
00156 class OSGCapsule;
00157 class OSGCylinder;
00158 class OSGDummy;
00159 class OSGMesh;
00160 typedef struct GlobalData;
00161 class OdeHandle;
00162 class OsgHandle;
00163 class Color;
00164
00165
00166
00167
00168 osg::Matrix osgPose( dGeomID geom );
00169
00170 osg::Matrix osgPose( dBodyID body );
00171
00172 osg::Matrix osgPose( const double * position , const double * rotation );
00173
00174 void odeRotation( const osg::Matrix& pose , dMatrix3& odematrix);
00175
00176
00177
00178
00179
00180 class Primitive {
00181 public:
00182
00183
00184
00185
00186
00187 typedef enum Modes {Body=1, Geom=2, Draw=4, Child=8};
00188 typedef enum Category { Dyn=1, Stat=2};
00189
00190 Primitive ();
00191 virtual ~Primitive ();
00192
00193
00194
00195
00196
00197
00198 virtual void init(const OdeHandle& odeHandle, double mass,
00199 const OsgHandle& osgHandle,
00200 char mode = Body | Geom | Draw) = 0 ;
00201
00202
00203
00204
00205 virtual void update() =0 ;
00206
00207
00208 virtual OSGPrimitive* getOSGPrimitive() = 0;
00209
00210
00211 virtual void setColor(const Color& color);
00212
00213
00214 virtual void setTexture(const std::string& filename);
00215
00216 virtual void setTexture(const std::string& filename, bool repeatOnX, bool repeatOnY);
00217
00218
00219 void setPosition(const osg::Vec3& pos);
00220
00221 void setPose(const osg::Matrix& pose);
00222
00223 osg::Vec3 getPosition() const;
00224
00225 osg::Matrix getPose() const;
00226
00227
00228 virtual void setMass(double mass) = 0;
00229
00230
00231
00232
00233 void setMass(double mass, double cgx, double cgy, double cgz,
00234 double I11, double I22, double I33,
00235 double I12, double I13, double I23);
00236
00237
00238 dGeomID getGeom() const;
00239
00240 dBodyID getBody() const;
00241
00242
00243 bool limitLinearVel(double maxVel);
00244
00245
00246 osg::Vec3 toLocal(const osg::Vec3& pos) const;
00247
00248
00249
00250 osg::Vec4 toLocal(const osg::Vec4& axis) const;
00251
00252 protected:
00253
00254
00255
00256 virtual void attachGeomAndSetColliderFlags();
00257
00258 public:
00259 Substance substance;
00260 protected:
00261 dGeomID geom;
00262 dBodyID body;
00263 char mode;
00264 };
00265
00266
00267
00268 class Plane : public Primitive {
00269 public:
00270 Plane();
00271 virtual ~Plane();
00272 virtual void init(const OdeHandle& odeHandle, double mass,
00273 const OsgHandle& osgHandle,
00274 char mode = Body | Geom | Draw) ;
00275
00276 virtual void update();
00277 virtual OSGPrimitive* getOSGPrimitive();
00278
00279 virtual void setMass(double mass);
00280
00281 protected:
00282 OSGPlane* osgplane;
00283 };
00284
00285
00286
00287 class Box : public Primitive {
00288 public:
00289
00290 Box(float lengthX, float lengthY, float lengthZ);
00291 virtual ~Box();
00292
00293 virtual void init(const OdeHandle& odeHandle, double mass,
00294 const OsgHandle& osgHandle,
00295 char mode = Body | Geom | Draw) ;
00296
00297 virtual void update();
00298 virtual OSGPrimitive* getOSGPrimitive();
00299
00300 virtual void setMass(double mass);
00301 protected:
00302 OSGBox* osgbox;
00303 };
00304
00305
00306
00307 class Sphere : public Primitive {
00308 public:
00309 Sphere(float radius);
00310 virtual ~Sphere();
00311
00312 virtual void init(const OdeHandle& odeHandle, double mass,
00313 const OsgHandle& osgHandle,
00314 char mode = Body | Geom | Draw) ;
00315
00316 virtual void update();
00317 virtual OSGPrimitive* getOSGPrimitive();
00318
00319 virtual void setMass(double mass);
00320
00321 protected:
00322 OSGSphere* osgsphere;
00323 };
00324
00325
00326 class Capsule : public Primitive {
00327 public:
00328 Capsule(float radius, float height);
00329 virtual ~Capsule();
00330 virtual void init(const OdeHandle& odeHandle, double mass,
00331 const OsgHandle& osgHandle,
00332 char mode = Body | Geom | Draw) ;
00333
00334 virtual void update();
00335 virtual OSGPrimitive* getOSGPrimitive();
00336
00337 virtual void setMass(double mass);
00338
00339 protected:
00340 OSGCapsule* osgcapsule;
00341 };
00342
00343
00344 class Cylinder : public Primitive {
00345 public:
00346 Cylinder(float radius, float height);
00347 virtual ~Cylinder();
00348 virtual void init(const OdeHandle& odeHandle, double mass,
00349 const OsgHandle& osgHandle,
00350 char mode = Body | Geom | Draw) ;
00351
00352 virtual void update();
00353 virtual OSGPrimitive* getOSGPrimitive();
00354
00355 virtual void setMass(double mass);
00356 protected:
00357 OSGCylinder* osgcylinder;
00358 };
00359
00360
00361
00362
00363
00364
00365 class Ray : public Primitive {
00366 public:
00367 Ray(double range, float thickness, float length);
00368 virtual ~Ray();
00369 virtual void init(const OdeHandle& odeHandle, double mass,
00370 const OsgHandle& osgHandle,
00371 char mode = Geom | Draw) ;
00372
00373 void setLength(float len);
00374 virtual void update();
00375 virtual OSGPrimitive* getOSGPrimitive();
00376
00377 virtual void setMass(double mass);
00378 protected:
00379 double range;
00380 float thickness;
00381 float length;
00382 OSGBox* osgbox;
00383 };
00384
00385
00386
00387
00388
00389 class Mesh : public Primitive {
00390 public:
00391 Mesh(const std::string& filename,float scale);
00392 virtual ~Mesh();
00393 virtual void init(const OdeHandle& odeHandle, double mass,
00394 const OsgHandle& osgHandle,
00395 char mode = Body | Geom | Draw) ;
00396 virtual void update();
00397 virtual OSGPrimitive* getOSGPrimitive();
00398 virtual float getRadius();
00399
00400 virtual void setMass(double mass);
00401 protected:
00402 OSGMesh* osgmesh;
00403 const std::string filename;
00404 float scale;
00405 BoundingShape* boundshape;
00406 };
00407
00408
00409
00410
00411
00412
00413
00414 class Transform : public Primitive {
00415 public:
00416
00417
00418
00419
00420
00421 Transform(Primitive* parent, Primitive* child, const osg::Matrix& pose);
00422
00423
00424 ~Transform();
00425
00426
00427
00428
00429
00430
00431 virtual void init(const OdeHandle& odeHandle, double mass,
00432 const OsgHandle& osgHandle,
00433 char mode = Body | Geom | Draw);
00434
00435 virtual void update();
00436 virtual OSGPrimitive* getOSGPrimitive();
00437
00438 virtual void setMass(double mass);
00439 protected:
00440 Primitive* parent;
00441 Primitive* child;
00442 osg::Matrix pose;
00443 };
00444
00445
00446
00447
00448
00449 class DummyPrimitive : public Primitive {
00450 public:
00451
00452 DummyPrimitive() {
00453 body=0;
00454 geom=0;
00455 }
00456 virtual void init(const OdeHandle& odeHandle, double mass,
00457 const OsgHandle& osgHandle, char mode = Body | Geom | Draw) {
00458 }
00459 virtual void update() {}
00460 virtual OSGPrimitive* getOSGPrimitive() { return 0; }
00461
00462 virtual void setMass(double mass) {}
00463
00464 };
00465
00466
00467 }
00468 #endif
00469