abstractobstacle.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *    frankguettler@gmx.de                                                 *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  *                                                                         *
00023  *   $Log: abstractobstacle.h,v $
00024  *   Revision 1.11  2007/12/06 10:02:49  der
00025  *   abstractground: returns now cornerpoints
00026  *   abstractobstacle: is now trackable
00027  *   hudstatistics: supports now AbstractmMeasure
00028  *
00029  *   Revision 1.10  2007/03/16 11:01:37  martius
00030  *   abstractobstacle gets mor functionallity
00031  *   setSubstance
00032  *
00033  *   Revision 1.9  2006/07/14 12:23:32  martius
00034  *   selforg becomes HEAD
00035  *
00036  *   Revision 1.8.4.9  2006/06/29 16:39:55  robot3
00037  *   -you can now see bounding shapes if you type ./start -drawboundings
00038  *   -includes cleared up
00039  *   -abstractobstacle and abstractground have now .cpp-files
00040  *
00041  *   Revision 1.8.4.8  2006/06/16 22:27:26  martius
00042  *   getMainPrimtive
00043  *
00044  *   Revision 1.8.4.7  2006/05/23 13:38:02  robot3
00045  *   -fixed some creating bugs
00046  *   -setColor,setTexture and createGround must be
00047  *    called before setPosition now
00048  *
00049  *   Revision 1.8.4.6  2006/05/18 12:54:24  robot3
00050  *   -fixed not being able to change the color after positioning
00051  *    the obstacle
00052  *   -cleared the files up
00053  *
00054  *   Revision 1.8.4.5  2006/05/11 08:59:15  robot3
00055  *   -fixed a positioning bug (e.g. for passivesphere)
00056  *   -some methods moved to abstractobstacle.h for avoiding inconsistencies
00057  *
00058  *   Revision 1.8.4.4  2006/03/30 12:34:51  martius
00059  *   documentation updated
00060  *
00061  *   Revision 1.8.4.3  2006/03/29 15:04:38  martius
00062  *   have pose now
00063  *
00064  *   Revision 1.8.4.2  2005/12/06 10:13:23  martius
00065  *   openscenegraph integration started
00066  *
00067  *   Revision 1.8.4.1  2005/11/14 17:37:14  martius
00068  *   moved to selforg
00069  *
00070  *   Revision 1.8  2005/10/25 19:26:56  fhesse
00071  *   comments adjusted and in doxygen style
00072  *
00073  *   Revision 1.7  2005/09/22 12:24:36  martius
00074  *   removed global variables
00075  *   OdeHandle and GlobalData are used instead
00076  *   sensor prepared
00077  *
00078  *   Revision 1.6  2005/09/13 13:20:12  martius
00079  *   initialised color
00080  *
00081  *   Revision 1.5  2005/08/29 06:32:25  martius
00082  *   added virtual destructor
00083  *
00084  *   Revision 1.4  2005/07/18 14:52:33  martius
00085  *   world and space are not pointers anymore.
00086  *
00087  *   Revision 1.3  2005/06/15 14:22:11  martius
00088  *   GPL included
00089  *                                                                 *
00090  ***************************************************************************/
00091 #ifndef __ABSTRACTOBSTACLE_H
00092 #define __ABSTRACTOBSTACLE_H
00093 
00094 #include <ode/ode.h>
00095 
00096 #include "odehandle.h"
00097 #include "osghandle.h"
00098 #include <osg/Matrix>
00099 
00100 #include <vector>
00101 
00102 class Position;
00103 namespace matrix { class Matrix; }
00104 
00105 namespace lpzrobots {
00106 
00107   class Primitive;
00108 
00109 /**
00110  *  Abstract class (interface) for obstacles
00111  */
00112 class AbstractObstacle{
00113 
00114 
00115  public:
00116   /**
00117    * Constructor
00118    * @param odeHandle containing ODE stuff like world, space and jointgroup
00119    * @param osgHandle containing OSG stuff like scene, color...
00120    * be used for creation of obstacles
00121    */
00122   AbstractObstacle(const OdeHandle& odeHandle, const OsgHandle& osgHandle);
00123 
00124   virtual ~AbstractObstacle();
00125   
00126   /**
00127    * updates the position if the scenegraph nodes
00128    * the default implementation calls update on all primitive on "obst"
00129    */
00130   virtual void update();
00131   
00132   /**
00133    * sets position of the obstacle and creates/recreates obstacle if necessary
00134    */
00135   virtual void setPos(const osg::Vec3& pos);
00136   
00137     /**
00138    * sets position of the obstacle and creates/recreates obstacle if necessary
00139    */
00140   virtual void setPosition(const osg::Vec3& pos);
00141 
00142   /**
00143    * gives actual position of the obstacle
00144    */
00145   virtual osg::Vec3 getPos();
00146 
00147   /**
00148    * gives actual pose of the obstacle
00149    */
00150   virtual osg::Matrix getPose();
00151 
00152   /**
00153    * sets position of the obstacle and creates/recreates obstacle if necessary
00154    */
00155   virtual void setPose(const osg::Matrix& pose) = 0;
00156 
00157   /**
00158    * sets the obstacle color
00159    * @param color values in RGBA
00160    */
00161   virtual void setColor(const Color& color);
00162 
00163   /// return the "main" primitive of the obtactle. The meaning of "main" is arbitrary
00164   virtual Primitive* getMainPrimitive() const = 0;
00165 
00166   /**
00167    * sets the substance of the obtactle. It is applied to all objects in obj
00168    * @param substance description of the substance
00169    */
00170   virtual void setSubstance(const Substance& substance);
00171   
00172    /*********** BEGIN TRACKABLE INTERFACE *******************/
00173   
00174    /** returns position of the object
00175   @return vector of position (x,y,z)
00176    */
00177   virtual Position getPosition() const;
00178   
00179   /** returns linear speed vector of the object
00180   @return vector  (vx,vy,vz)
00181    */
00182   virtual Position getSpeed() const;
00183   
00184   /** returns angular velocity vector of the object
00185   @return vector  (wx,wy,wz)
00186    */
00187   virtual Position getAngularSpeed() const;
00188   
00189   /** returns the orientation of the object
00190   @return 3x3 rotation matrix
00191    */
00192   virtual matrix::Matrix getOrientation() const;
00193   
00194   /*********** END TRACKABLE INTERFACE *******************/
00195 
00196  protected:
00197   std::vector<Primitive*> obst; ///< primitives which belong to this obstacle
00198 
00199   osg::Matrix pose;
00200   bool obstacle_exists;
00201 
00202   OdeHandle odeHandle;
00203   OsgHandle osgHandle; 
00204 
00205   /// is called to destroy the object. The default implementation is to delete all primitives in "obst". 
00206   virtual void destroy();
00207 
00208   /// overload this function to create the obstactle. All primitives should go into the list "obst"
00209   virtual void create()=0;
00210 
00211 };
00212 
00213 }
00214 
00215 #endif

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