00001 /*************************************************************************** 00002 * Copyright (C) 2005-2011 LpzRobots development team * 00003 * Georg Martius <georg dot martius at web dot de> * 00004 * Frank Guettler <guettler at informatik dot uni-leipzig dot de * 00005 * Frank Hesse <frank at nld dot ds dot mpg dot de> * 00006 * Ralf Der <ralfder at mis dot mpg dot de> * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 ***************************************************************************/ 00024 #ifndef __TRACKABLE_H 00025 #define __TRACKABLE_H 00026 00027 #include <selforg/position.h> 00028 //#include <selforg/matrix.h> 00029 00030 namespace matrix { 00031 class Matrix; 00032 } 00033 00034 /** 00035 * Abstract class (interface) for trackable objects (used for robots) 00036 * 00037 * 00038 */ 00039 class Trackable{ 00040 public: 00041 00042 /** 00043 * Constructor 00044 */ 00045 Trackable(){ 00046 }; 00047 00048 virtual ~Trackable() {}; 00049 00050 /** returns name of trackable 00051 */ 00052 virtual std::string getTrackableName() const =0; 00053 00054 /** returns position of the object 00055 @return vector of position (x,y,z) 00056 */ 00057 virtual Position getPosition() const =0; 00058 00059 /** returns linear speed vector of the object 00060 @return vector (vx,vy,vz) 00061 */ 00062 virtual Position getSpeed() const =0; 00063 00064 /** returns angular velocity vector of the object 00065 @return vector (wx,wy,wz) 00066 */ 00067 virtual Position getAngularSpeed() const =0; 00068 00069 /** returns the orientation of the object 00070 @return 3x3 rotation matrix 00071 */ 00072 virtual matrix::Matrix getOrientation() const =0; 00073 00074 }; 00075 00076 #endif 00077