gripper.h File Reference

#include "substance.h"
#include "primitive.h"
#include "color.h"
#include <selforg/configurable.h>
#include <selforg/stl_map.h>
#include <vector>
Include dependency graph for gripper.h:

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Classes

struct  GripperConf
 Configure object for Gripper. More...
class  Gripper
 A gripper can be attached to a primitive via its substance and implements gripping (a fixed joint) on collision with specified objects. More...

Namespaces

namespace  lpzrobots
 

forward declarations


Typedefs

typedef std::vector< Gripper * > GripperList
Generated on Thu Jun 28 14:46:32 2012 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.6.3