LPZViewer Class Reference
Viewer holds a single view on to a single scene that supports the rendering of offscreen RRT (render to texture) cameras at any time (without sync).
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#include <lpzviewer.h>
List of all members.
Detailed Description
Viewer holds a single view on to a single scene that supports the rendering of offscreen RRT (render to texture) cameras at any time (without sync).
Constructor & Destructor Documentation
LPZViewer |
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osg::ArgumentParser & |
arguments |
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LPZViewer |
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const osgViewer::Viewer & |
viewer, |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY | |
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Member Function Documentation
void lpzviewerConstructorInit |
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[protected] |
bool needForOffScreenRendering |
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is there a need to do an offscreen rendering?
void offScreenRenderingTraversals |
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[protected, virtual] |
void renderOffScreen |
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[virtual] |
call this function to render the off screen scene.
If no off screen nodes are supplied than nothing is done
void setOffScreenData |
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osg::Group * |
offscreen |
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[virtual] |
set the group that contains the offscreen scene (usually RTT cameras) If no group is set or the group is empty than nothing is done in renderOffscreen();
Member Data Documentation
The documentation for this class was generated from the following files: