#include <math.h>#include <osg/Matrix>#include "mathutils.h"#include "axis.h"Include dependency graph for mathutils.cpp:

Namespaces | |
| namespace | lpzrobots |
Functions | |
| osg::Matrix | osgRotate (const double &alpha, const double &beta, const double &gamma) |
| returns a rotation matrix (osg) with the given angles alpha, beta and gamma | |
| Matrix | osgMatrix2Matrixlib (const osg::Matrix &m) |
| converts osg matrix to matrix of matrixlib | |
| osg::Matrix | rotationMatrixFromAxisX (const Axis &axis) |
| returns a Rotation matrix that rotates the x-axis along with the given axis. | |
| osg::Matrix | rotationMatrixFromAxisZ (const Axis &axis) |
| returns a Rotation matrix that rotates the z-axis along with the given axis. | |
| double | getAngle (const osg::Vec3 &a, const osg::Vec3 &b) |
| returns the angle between two vectors (in rad) | |
| matrix::Matrix | odeRto3x3RotationMatrixT (const double R[12]) |
| converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib) | |
| matrix::Matrix | odeRto3x3RotationMatrix (const double R[12]) |
| converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib) | |
| Position | multMatrixPosition (const Matrix &r, Position &p) |
| Multiplies 3x3 matrix with position. | |
| Matrix | getRotationMatrix (const double &angle) |
| returns a rotation matrix with the given angle | |
| Matrix | getTranslationMatrix (const Position &p) |
| returns a translation matrix with the given Position | |
| Matrix | removeTranslationInMatrix (const Matrix &pose) |
| removes the translation in the matrix | |
| Matrix | removeRotationInMatrix (const Matrix &pose) |
| removes the rotation in the matrix | |
| double | getAngle (Position a, Position b) |
| returns the angle between two vectors | |
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returns the angle between two vectors
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returns the angle between two vectors (in rad)
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returns a rotation matrix with the given angle
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returns a translation matrix with the given Position
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Multiplies 3x3 matrix with position.
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converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib)
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converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib)
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converts osg matrix to matrix of matrixlib
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returns a rotation matrix (osg) with the given angles alpha, beta and gamma
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removes the rotation in the matrix
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removes the translation in the matrix
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returns a Rotation matrix that rotates the x-axis along with the given axis. The other 2 axis (y,z) are ambiguous. |
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returns a Rotation matrix that rotates the z-axis along with the given axis. The other 2 axis (x,y) are ambiguous. |
1.3.8