| AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
| bound | MeshObstacle | [protected] |
| boundshape | MeshObstacle | [protected] |
| create() | MeshObstacle | [inline, protected, virtual] |
| destroy() | MeshObstacle | [inline, protected, virtual] |
| filename | MeshObstacle | [protected] |
| getMainPrimitive() const =0 | AbstractObstacle | [pure virtual] |
| getPose() | AbstractObstacle | [virtual] |
| getPosition() | AbstractObstacle | [virtual] |
| mesh | MeshObstacle | [protected] |
| MeshObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle, std::string filename, double scale=1) | MeshObstacle | [inline] |
| obstacle_exists | AbstractObstacle | [protected] |
| odeHandle | AbstractObstacle | [protected] |
| osgHandle | AbstractObstacle | [protected] |
| pose | AbstractObstacle | [protected] |
| scale | MeshObstacle | [protected] |
| setColor(const Color &color) | AbstractObstacle | [virtual] |
| setPose(const osg::Matrix &pose) | MeshObstacle | [inline, virtual] |
| setPosition(const osg::Vec3 &pos) | AbstractObstacle | [virtual] |
| update() | MeshObstacle | [inline, virtual] |
| ~AbstractObstacle() | AbstractObstacle | [virtual] |