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Public Member Functions |
| ShadowDrawCallback (osg::Vec3 posOfLight, osg::CameraNode *cameraNode, osg::TexGenNode *texgenNode) |
| creates the shadow draw callback for the shadowed scene note that the sky and the ground is not shadowed, use any playground for having shadows on the roof
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virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
Protected Member Functions |
virtual | ~ShadowDrawCallback () |
Protected Attributes |
osg::Vec3 | posOfLight |
osg::ref_ptr< osg::CameraNode > | _cameraNode |
osg::ref_ptr< osg::TexGenNode > | _texgenNode |