pos.h

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00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * * 00007 * This program is free software; you can redistribute it and/or modify * 00008 * it under the terms of the GNU General Public License as published by * 00009 * the Free Software Foundation; either version 2 of the License, or * 00010 * (at your option) any later version. * 00011 * * 00012 * This program is distributed in the hope that it will be useful, * 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00015 * GNU General Public License for more details. * 00016 * * 00017 * You should have received a copy of the GNU General Public License * 00018 * along with this program; if not, write to the * 00019 * Free Software Foundation, Inc., * 00020 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00021 * * 00022 * $Log: pos.h,v $ 00023 * Revision 1.3 2006/08/08 17:04:47 martius 00024 * added new sensor model 00025 * 00026 * Revision 1.2 2006/07/14 12:23:56 martius 00027 * selforg becomes HEAD 00028 * 00029 * Revision 1.1.2.4 2005/12/21 17:42:16 martius 00030 * toPosition 00031 * 00032 * Revision 1.1.2.3 2005/12/13 18:12:20 martius 00033 * some utils 00034 * 00035 * Revision 1.1.2.2 2005/12/12 23:42:14 martius 00036 * Pos is a class againt to have customisable Constructors 00037 * 00038 * Revision 1.1.2.1 2005/12/11 23:35:08 martius 00039 * *** empty log message *** 00040 * 00041 * 00042 ***************************************************************************/ 00043 #ifndef __POS_H 00044 #define __POS_H 00045 00046 #include <iostream> 00047 00048 #include <osg/Vec3> 00049 #include <ode/ode.h> 00050 #include <selforg/position.h> 00051 00052 namespace lpzrobots{ 00053 00054 class Pos : public osg::Vec3 { 00055 public: 00056 Pos () : osg::Vec3 () {}; 00057 Pos (float x, float y, float z) : osg::Vec3(x, y, z) {} 00058 Pos (const osg::Vec3& v) : osg::Vec3(v) {} 00059 Pos (const Position& p) : osg::Vec3(p.x, p.y, p.z) {} 00060 Pos (const dReal v[3]) : osg::Vec3(v[0], v[1], v[2]) {} 00061 00062 Position toPosition(){ 00063 return Position(x(), y(), z()); 00064 } 00065 00066 void print(){ 00067 std::cout << '(' << x() << ',' << y() << ',' << z() << ')' << std::endl; 00068 } 00069 }; 00070 00071 } 00072 00073 #endif

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