invisibleprimitive.h

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00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * * 00007 * This program is free software; you can redistribute it and/or modify * 00008 * it under the terms of the GNU General Public License as published by * 00009 * the Free Software Foundation; either version 2 of the License, or * 00010 * (at your option) any later version. * 00011 * * 00012 * This program is distributed in the hope that it will be useful, * 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00015 * GNU General Public License for more details. * 00016 * * 00017 * You should have received a copy of the GNU General Public License * 00018 * along with this program; if not, write to the * 00019 * Free Software Foundation, Inc., * 00020 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00021 * * 00022 *************************************************************************** 00023 * * 00024 * This file provides basic primitives for ODE and openscenegraph * 00025 * * 00026 * * 00027 * $Log: invisibleprimitive.h,v $ 00028 * Revision 1.2 2006/07/14 12:23:34 martius 00029 * selforg becomes HEAD 00030 * 00031 * Revision 1.1.2.3 2006/06/29 16:35:56 robot3 00032 * includes cleared up 00033 * 00034 * Revision 1.1.2.2 2006/01/12 14:21:00 martius 00035 * drawmode, material 00036 * 00037 * Revision 1.1.2.1 2006/01/10 16:06:30 martius 00038 * invisible primitives 00039 * 00040 * * 00041 * * 00042 ***************************************************************************/ 00043 #ifndef __INVISIBLEPRIMITIVE_H 00044 #define __INVISIBLEPRIMITIVE_H 00045 00046 #include "primitive.h" 00047 00048 namespace lpzrobots { 00049 00050 /**************************************************************************/ 00051 class InvisibleBox : public Primitive { 00052 public: 00053 00054 InvisibleBox(float lengthX, float lengthY, float lengthZ); 00055 virtual void init(const OdeHandle& odeHandle, double mass, 00056 const OsgHandle& osgHandle, 00057 char mode = Body | Geom | Draw); 00058 virtual void update() {} 00059 virtual OSGPrimitive* getOSGPrimitive() { return 0; } 00060 00061 protected: 00062 float lengthX; 00063 float lengthY; 00064 float lengthZ; 00065 }; 00066 00067 00068 /**************************************************************************/ 00069 class InvisibleSphere : public Primitive { 00070 public: 00071 InvisibleSphere(float radius); 00072 virtual void init(const OdeHandle& odeHandle, double mass, 00073 const OsgHandle& osgHandle, 00074 char mode = Body | Geom | Draw); 00075 00076 virtual void update() {} 00077 virtual OSGPrimitive* getOSGPrimitive() { return 0; } 00078 00079 protected: 00080 float radius; 00081 }; 00082 00083 /**************************************************************************/ 00084 class InvisibleCapsule : public Primitive { 00085 public: 00086 InvisibleCapsule(float radius, float height); 00087 virtual void init(const OdeHandle& odeHandle, double mass, 00088 const OsgHandle& osgHandle, 00089 char mode = Body | Geom | Draw); 00090 00091 virtual void update() {} 00092 virtual OSGPrimitive* getOSGPrimitive() { return 0; } 00093 00094 protected: 00095 OSGCapsule* osgcapsule; 00096 float radius; 00097 float height; 00098 }; 00099 00100 } 00101 #endif 00102

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