#include <odeconfig.h>
Inherits Configurable.
Inheritance diagram for OdeConfig:
Public Member Functions | |
OdeConfig () | |
~OdeConfig () | |
virtual paramkey | getName () const |
return the name of the object | |
virtual paramlist | getParamList () const |
The list of all parameters with there value as allocated lists. | |
virtual paramval | getParam (const paramkey &key) const |
returns the value of the requested parameter or 0 (+ error message to stderr) if unknown. | |
virtual bool | setParam (const paramkey &key, paramval val) |
sets the value of the given parameter or does nothing if unknown. | |
virtual void | setOdeHandle (const OdeHandle &odeHandle) |
virtual void | setVideoRecordingMode (bool mode) |
Public Attributes | |
bool | videoRecordingMode |
double | simStepSize |
double | realTimeFactor |
int | drawInterval |
int | controlInterval |
double | motionPersistence |
double | noise |
double | gravity |
double | cameraSpeed |
bool | drawBoundings |
std::string | name |
OdeHandle | odeHandle |
Private Member Functions | |
virtual int | calcDrawInterval25 () |
calculates the draw interval with simStepSize and realTimeFactor so that we have 25 frames/sec | |
virtual int | calcDrawInterval50 () |
calculates the draw interval with simStepSize and realTimeFactor so that we have 50 frames/sec this is much better for graphical visualization (smoother) |
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calculates the draw interval with simStepSize and realTimeFactor so that we have 25 frames/sec
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calculates the draw interval with simStepSize and realTimeFactor so that we have 50 frames/sec this is much better for graphical visualization (smoother)
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return the name of the object
Reimplemented from Configurable.
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returns the value of the requested parameter or 0 (+ error message to stderr) if unknown.
Reimplemented from Configurable.
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The list of all parameters with there value as allocated lists.
Reimplemented from Configurable.
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sets the value of the given parameter or does nothing if unknown.
Reimplemented from Configurable.
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Reimplemented from Configurable.
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