rendertotexturecallback.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *                                                                         *
00007  *   This program is free software; you can redistribute it and/or modify  *
00008  *   it under the terms of the GNU General Public License as published by  *
00009  *   the Free Software Foundation; either version 2 of the License, or     *
00010  *   (at your option) any later version.                                   *
00011  *                                                                         *
00012  *   This program is distributed in the hope that it will be useful,       *
00013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00015  *   GNU General Public License for more details.                          *
00016  *                                                                         *
00017  *   You should have received a copy of the GNU General Public License     *
00018  *   along with this program; if not, write to the                         *
00019  *   Free Software Foundation, Inc.,                                       *
00020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00021  ***************************************************************************
00022  *                                                                         *
00023  *  DESCRIPTION                                                            *
00024  *                                                                         *
00025  *   $Log: rendertotexturecallback.h,v $
00026  *   Revision 1.2  2006/07/14 12:23:36  martius
00027  *   selforg becomes HEAD
00028  *
00029  *   Revision 1.1.2.2  2006/01/17 09:11:19  martius
00030  *   commented since not compileable with OSG 1.0
00031  *
00032  *   Revision 1.1.2.1  2006/01/12 14:22:37  martius
00033  *   deep shadow implementation
00034  *
00035  *   Revision 1.1.2.1  2005/12/06 17:38:21  martius
00036  *   *** empty log message ***
00037  *
00038  *                                                                 *
00039  ***************************************************************************/
00040 #ifndef __RENDERTOTEXTURECALLBACK_H
00041 #define __RENDERTOTEXTURECALLBACK_H
00042 
00043 /* #include <osg/ref_ptr> */
00044 /* #include "osgforwarddecl.h" */
00045 /* //#include <osg/Node> */
00046 /* #include <osg/NodeCallback> */
00047 /* #include <osgUtil/CullVisitor> */
00048 /* #include <osg/Texture2D> */
00049 /* //#include <osg/StateSet>  */
00050 /* #include <osg/Viewport> */
00051 /* //#include <osg/LightSource> */
00052 /* #include <osg/TexGen> */
00053 
00054 /* namespace lpzrobots { */
00055 
00056 /*   class RenderToTextureCallback: public osg::NodeCallback { */
00057 /*   public: */
00058 /*     RenderToTextureCallback(osg::Node* subgraph,  */
00059 /*                          osg::Texture2D* texture,  */
00060 /*                          osg::LightSource* light_source, */
00061 /*                          osg::TexGen* tex_gen);  */
00062     
00063 /*     virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) */
00064 /*     { */
00065       
00066 /*       osgUtil::CullVisitor* cullVisitor = dynamic_cast<osgUtil::CullVisitor*>(nv); */
00067 /*       if (cullVisitor && _texture.valid() && _subgraph.valid()) */
00068 /*      {             */
00069 /*        _request_render_to_depth_texture(*node, *cullVisitor); */
00070 /*      } */
00071       
00072 /*       // must traverse the subgraph             */
00073 /*       traverse(node,nv); */
00074 /*     } */
00075     
00076 /*     void _request_render_to_depth_texture(osg::Node& node, osgUtil::CullVisitor& cv); */
00077     
00078     
00079 /*     osg::ref_ptr<osg::Node>                     _subgraph; */
00080 /*     osg::ref_ptr<osg::Texture2D>                _texture; */
00081 /*     osg::ref_ptr<osg::StateSet>                 _local_stateset; */
00082 /*     osg::ref_ptr<osg::Viewport>                 _viewport; */
00083 /*     osg::ref_ptr<osg::RefMatrix>                _light_projection; */
00084 /*     osg::ref_ptr<osg::LightSource>              _light_source; */
00085 /*     osg::ref_ptr<osg::TexGen>                   _tex_gen; */
00086 /*   }; */
00087 
00088 /* } */
00089 
00090 #endif

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