CameraManipulator Member List

This is the complete list of members for CameraManipulator, including all inherited members.

addMouseEvent(const osgGA::GUIEventAdapter &ea)CameraManipulator [protected, virtual]
calcManipulationPoint(float x, float y)CameraManipulator [protected, virtual]
calcMovement()CameraManipulator [protected, virtual]
calcMovementByAgent()CameraManipulator [protected, virtual]
CameraManipulator(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle)CameraManipulator
camHandleCameraManipulator [protected]
centerOnAgent()CameraManipulator [protected, virtual]
className() const CameraManipulator [inline, virtual]
computeMatrix()CameraManipulator [protected, virtual]
degreeAccuracyCameraManipulator [protected]
degreeSmoothnessCameraManipulator [protected]
eventCameraManipulator [protected]
event_oldCameraManipulator [protected]
flushMouseEventStack()CameraManipulator [protected, virtual]
getInverseMatrix() const CameraManipulator [virtual]
getMatrix() const CameraManipulator [virtual]
getNode() const CameraManipulator [virtual]
getNode()CameraManipulator [virtual]
getUsage(osg::ApplicationUsage &usage) const CameraManipulator [virtual]
globalDataCameraManipulator [protected]
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)CameraManipulator [virtual]
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)CameraManipulator [virtual]
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)CameraManipulator [virtual]
isWatchingAgentDefined()CameraManipulator [protected, virtual]
lengthAccuracyCameraManipulator [protected]
lengthSmoothnessCameraManipulator [protected]
manageAgents(const int &fkey)CameraManipulator [protected, virtual]
manipulateAgent(OsgHandle &osgHandle)CameraManipulator [virtual]
modelScaleCameraManipulator [protected]
moveBehindAgent()CameraManipulator [protected, virtual]
nodeCameraManipulator [protected]
poseCameraManipulator [protected]
setByInverseMatrix(const osg::Matrixd &matrix)CameraManipulator [inline, virtual]
setByMatrix(const osg::Matrixd &matrix)CameraManipulator [virtual]
setHome(const osg::Vec3 &eye, const osg::Vec3 &view)CameraManipulator [virtual]
setHomeEyeByAgent()CameraManipulator [protected, virtual]
setHomeViewByAgent()CameraManipulator [protected, virtual]
setNode(osg::Node *)CameraManipulator [virtual]
update()CameraManipulator [virtual]
~CameraManipulator()CameraManipulator [protected, virtual]


Generated on Fri Oct 30 16:29:03 2009 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.4.7