AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
create() | PassiveBox | [inline, protected, virtual] |
destroy() | AbstractObstacle | [protected, virtual] |
getAngularSpeed() const | AbstractObstacle | [virtual] |
getMainPrimitive() const | PassiveBox | [inline, virtual] |
getOrientation() const | AbstractObstacle | [virtual] |
getPos() | AbstractObstacle | [virtual] |
getPose() | AbstractObstacle | [virtual] |
getPosition() const | AbstractObstacle | [virtual] |
getSpeed() const | AbstractObstacle | [virtual] |
obst | AbstractObstacle | [protected] |
obstacle_exists | AbstractObstacle | [protected] |
odeHandle | AbstractObstacle | [protected] |
osgHandle | AbstractObstacle | [protected] |
PassiveBox(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(1.0, 1.0, 1.0), double mass=1.0) | PassiveBox | [inline] |
pose | AbstractObstacle | [protected] |
setColor(const Color &color) | AbstractObstacle | [virtual] |
setPos(const osg::Vec3 &pos) | AbstractObstacle | [virtual] |
setPose(const osg::Matrix &pose) | PassiveBox | [inline, virtual] |
setPosition(const osg::Vec3 &pos) | AbstractObstacle | [virtual] |
setSubstance(const Substance &substance) | AbstractObstacle | [virtual] |
setTexture(const std::string &filename) | PassiveBox | [inline, virtual] |
update() | AbstractObstacle | [virtual] |
~AbstractObstacle() | AbstractObstacle | [virtual] |