addGraphicsCallbackable(Callbackable *callbackable) | Base | [virtual] |
addPhysicsCallbackable(Callbackable *callbackable) | Base | [virtual] |
Base(const char *caption=0) | Base | |
caption | Base | [protected] |
CastsShadowTraversalMask | Base | [protected] |
contains(char **list, int len, const char *str) | Base | [static] |
createHUD() | Base | [virtual] |
createShadowedScene(osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) | Base | [virtual] |
createShadowedScene(osg::Node *sceneToShadow) | Base | [virtual] |
getHUDSM() | Base | [inline, virtual] |
graphicsCallbackables | Base | [protected] |
ground | Base | [protected] |
hud | Base | [protected] |
hUDStatisticsManager | Base | [protected] |
makeGround() | Base | [virtual] |
makeLights(osg::StateSet *stateset) | Base | [virtual] |
makeScene() | Base | [virtual] |
makeSky() | Base | [virtual] |
odeHandle | Base | [protected] |
osgHandle | Base | [protected] |
physicsCallbackables | Base | [protected] |
ReceivesShadowTraversalMask | Base | [protected] |
root | Base | [protected] |
setCaption(const char *caption) | Base | [inline, virtual] |
setTimeStats(double time, double realtimefactor, double truerealtimefactor, bool pause) | Base | [protected, virtual] |
shadow | Base | [protected] |
shadowTexSize | Base | [protected] |
statisticLine | Base | [protected] |
timestats | Base | [protected] |
useNVidia | Base | [protected] |
~Base() | Base | [virtual] |