| addGraphicsCallbackable(Callbackable *callbackable) | Base | [virtual] |
| addPhysicsCallbackable(Callbackable *callbackable) | Base | [virtual] |
| Base(const char *caption=0) | Base | |
| caption | Base | [protected] |
| CastsShadowTraversalMask | Base | [protected] |
| contains(char **list, int len, const char *str) | Base | [static] |
| createHUD() | Base | [virtual] |
| createShadowedScene(osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) | Base | [virtual] |
| createShadowedScene(osg::Node *sceneToShadow) | Base | [virtual] |
| getHUDSM() | Base | [inline, virtual] |
| graphicsCallbackables | Base | [protected] |
| ground | Base | [protected] |
| hud | Base | [protected] |
| hUDStatisticsManager | Base | [protected] |
| makeGround() | Base | [virtual] |
| makeLights(osg::StateSet *stateset) | Base | [virtual] |
| makeScene() | Base | [virtual] |
| makeSky() | Base | [virtual] |
| odeHandle | Base | [protected] |
| osgHandle | Base | [protected] |
| physicsCallbackables | Base | [protected] |
| ReceivesShadowTraversalMask | Base | [protected] |
| root | Base | [protected] |
| setCaption(const char *caption) | Base | [inline, virtual] |
| setTimeStats(double time, double realtimefactor, double truerealtimefactor, bool pause) | Base | [protected, virtual] |
| shadow | Base | [protected] |
| shadowTexSize | Base | [protected] |
| statisticLine | Base | [protected] |
| timestats | Base | [protected] |
| useNVidia | Base | [protected] |
| ~Base() | Base | [virtual] |