Base Member List

This is the complete list of members for Base, including all inherited members.

addGraphicsCallbackable(Callbackable *callbackable)Base [virtual]
addPhysicsCallbackable(Callbackable *callbackable)Base [virtual]
Base(const char *caption=0)Base
captionBase [protected]
CastsShadowTraversalMaskBase [protected]
contains(char **list, int len, const char *str)Base [static]
createHUD()Base [virtual]
createShadowedScene(osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit)Base [virtual]
createShadowedScene(osg::Node *sceneToShadow)Base [virtual]
getHUDSM()Base [inline, virtual]
graphicsCallbackablesBase [protected]
groundBase [protected]
hudBase [protected]
hUDStatisticsManagerBase [protected]
makeGround()Base [virtual]
makeLights(osg::StateSet *stateset)Base [virtual]
makeScene()Base [virtual]
makeSky()Base [virtual]
odeHandleBase [protected]
osgHandleBase [protected]
physicsCallbackablesBase [protected]
ReceivesShadowTraversalMaskBase [protected]
rootBase [protected]
setCaption(const char *caption)Base [inline, virtual]
setTimeStats(double time, double realtimefactor, double truerealtimefactor, bool pause)Base [protected, virtual]
shadowBase [protected]
shadowTexSizeBase [protected]
statisticLineBase [protected]
timestatsBase [protected]
useNVidiaBase [protected]
~Base()Base [virtual]


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