Robot Simulator of the Robotics Group for Self-Organization of Control
0.8.0
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This is the complete list of members for ClosedPlayground, including all inherited members.
AbstractGround(const OdeHandle &odeHandle, const OsgHandle &osgHandle, bool createGround, double groundLength, double groundWidth, double wallThickness) | AbstractGround | |
AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
changeGeometry(double length, double width, double height, double factorxy) | Playground | inlinevirtual |
ClosedPlayground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1) | ClosedPlayground | inline |
create() | ClosedPlayground | inlineprotectedvirtual |
createGround(bool create) | AbstractGround | virtual |
createGround() | AbstractGround | protectedvirtual |
creategroundPlane | AbstractGround | protected |
destroy() | ClosedPlayground | inlineprotectedvirtual |
factorlength2 | Playground | protected |
getAngularSpeed() const | AbstractObstacle | virtual |
getCornerPointsXY() | AbstractGround | virtual |
getGroundLength() | AbstractGround | inlinevirtual |
getGroundThickness() | AbstractGround | inlinevirtual |
getGroundWidth() | AbstractGround | inlinevirtual |
getMainPrimitive() const | AbstractGround | virtual |
getOrientation() const | AbstractObstacle | virtual |
getPos() | AbstractObstacle | virtual |
getPose() | AbstractObstacle | virtual |
getPosition() const | AbstractObstacle | virtual |
getSpeed() const | AbstractObstacle | virtual |
getSubstance() | AbstractObstacle | virtual |
getTexture(int primitive, int surface) const | AbstractObstacle | virtual |
getTextures(int primitive) const | AbstractObstacle | virtual |
groundColor | AbstractGround | protected |
groundLength | AbstractGround | protected |
groundPlane | AbstractGround | protected |
groundSubstance | AbstractGround | protected |
groundTextureFileName | AbstractGround | protected |
groundThickness | AbstractGround | protected |
groundWidth | AbstractGround | protected |
height | Playground | protected |
length | Playground | protected |
obst | AbstractObstacle | protected |
obstacle_exists | AbstractObstacle | protected |
odeHandle | AbstractObstacle | protected |
osgHandle | AbstractObstacle | protected |
Playground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1, bool createGround=true) | Playground | inline |
pose | AbstractObstacle | protected |
printContours(FILE *f) | AbstractGround | virtual |
roof | ClosedPlayground | protected |
setColor(const Color &color) | AbstractObstacle | virtual |
setColor(const std::string &color) | AbstractObstacle | virtual |
setGroundColor(const Color &color) | AbstractGround | virtual |
setGroundSubstance(const Substance &substance) | AbstractGround | virtual |
setGroundTexture(const std::string &filename) | AbstractGround | virtual |
setGroundThickness(double thickness) | AbstractGround | virtual |
setPos(const osg::Vec3 &pos) | AbstractObstacle | virtual |
setPose(const osg::Matrix &pose) | AbstractGround | virtual |
setPosition(const osg::Vec3 &pos) | AbstractObstacle | virtual |
setSubstance(const Substance &substance) | AbstractObstacle | virtual |
setTexture(const std::string &texturefilename) | AbstractObstacle | virtual |
setTexture(const TextureDescr &texture) | AbstractObstacle | virtual |
setTexture(int surface, const TextureDescr &texture) | AbstractObstacle | virtual |
setTexture(int primitive, int surface, const TextureDescr &texture) | AbstractObstacle | virtual |
textures | AbstractObstacle | protected |
update() | AbstractObstacle | virtual |
wallThickness | AbstractGround | protected |
width | Playground | protected |
~AbstractGround() | AbstractGround | virtual |
~AbstractObstacle() | AbstractObstacle | virtual |