| attachGeomAndSetColliderFlags() | Primitive | [protected, virtual] |
| body | Primitive | [protected] |
| Body enum value | Primitive | |
| boundshape | Mesh | [protected] |
| Category enum name | Primitive | |
| Child enum value | Primitive | |
| Draw enum value | Primitive | |
| drawBoundingMode | Mesh | [protected] |
| Dyn enum value | Primitive | |
| filename | Mesh | [protected] |
| Geom enum value | Primitive | |
| geom | Primitive | [protected] |
| getBody() const | Primitive | |
| getGeom() const | Primitive | |
| getOSGPrimitive() | Mesh | [virtual] |
| getPose() const | Primitive | |
| getPosition() const | Primitive | |
| getRadius() | Mesh | [virtual] |
| init(const OdeHandle &odeHandle, double mass, const OsgHandle &osgHandle, char mode=Body|Geom|Draw) | Mesh | [virtual] |
| Mesh(const std::string &filename, float scale, GlobalData &global) | Mesh | |
| mode | Primitive | [protected] |
| Modes enum name | Primitive | |
| osgmesh | Mesh | [protected] |
| Primitive() | Primitive | |
| scale | Mesh | [protected] |
| setPose(const osg::Matrix &pose) | Primitive | |
| setPosition(const osg::Vec3 &pos) | Primitive | |
| setTexture(const std::string &filename) | Primitive | [virtual] |
| setTexture(const std::string &filename, bool repeatOnX, bool repeatOnY) | Primitive | [virtual] |
| Stat enum value | Primitive | |
| update() | Mesh | [virtual] |
| ~Mesh() | Mesh | [virtual] |
| ~Primitive() | Primitive | [virtual] |
1.3.8