| addMouseEvent(const osgGA::GUIEventAdapter &ea) | CameraManipulator | [protected, virtual] |
| calcMovement() | CameraManipulator | [protected, virtual] |
| calcMovementByAgent() | CameraManipulatorFollow | [protected, virtual] |
| CameraManipulator(osg::Node *node, GlobalData &global) | CameraManipulator | |
| CameraManipulatorFollow(osg::Node *node, GlobalData &global) | CameraManipulatorFollow | |
| centerOnAgent() | CameraManipulator | [protected, virtual] |
| className() const | CameraManipulatorFollow | [inline, private, virtual] |
| computeMatrix() | CameraManipulator | [protected, virtual] |
| degreeAccuracy | CameraManipulator | [protected] |
| degreeSmoothness | CameraManipulator | [protected] |
| desiredEye | CameraManipulator | [protected, static] |
| desiredView | CameraManipulator | [protected, static] |
| event | CameraManipulator | [protected] |
| event_old | CameraManipulator | [protected] |
| eye | CameraManipulator | [protected, static] |
| flushMouseEventStack() | CameraManipulator | [protected, virtual] |
| getInverseMatrix() const | CameraManipulator | [virtual] |
| getMatrix() const | CameraManipulator | [virtual] |
| getNode() const | CameraManipulator | [virtual] |
| getNode() | CameraManipulator | [virtual] |
| getUsage(osg::ApplicationUsage &usage) const | CameraManipulator | [virtual] |
| globalData | CameraManipulator | [protected] |
| handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | [virtual] |
| home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | [virtual] |
| home_externally_set | CameraManipulator | [protected, static] |
| home_eye | CameraManipulator | [protected, static] |
| home_view | CameraManipulator | [protected, static] |
| i | CameraManipulator | [protected, static] |
| init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | [virtual] |
| lengthAccuracy | CameraManipulator | [protected] |
| lengthSmoothness | CameraManipulator | [protected] |
| manageAgents(const int &fkey) | CameraManipulator | [protected, virtual] |
| modelScale | CameraManipulator | [protected] |
| moveBehindAgent() | CameraManipulator | [protected, virtual] |
| node | CameraManipulator | [protected] |
| oldPositionOfAgent | CameraManipulator | [protected, static] |
| oldPositionOfAgentDefined | CameraManipulator | [protected, static] |
| pose | CameraManipulator | [protected] |
| setByInverseMatrix(const osg::Matrixd &matrix) | CameraManipulator | [inline, virtual] |
| setByMatrix(const osg::Matrixd &matrix) | CameraManipulator | [virtual] |
| setHome(const osg::Vec3 &eye, const osg::Vec3 &view) | CameraManipulator | [virtual] |
| setHomeEyeByAgent() | CameraManipulator | [protected, virtual] |
| setHomeViewByAgent() | CameraManipulatorFollow | [protected, virtual] |
| setNode(osg::Node *) | CameraManipulator | [virtual] |
| update() | CameraManipulator | [virtual] |
| view | CameraManipulator | [protected, static] |
| watchingAgent | CameraManipulator | [protected, static] |
| watchingAgentDefined | CameraManipulator | [protected, static] |
| ~CameraManipulator() | CameraManipulator | [protected, virtual] |
| ~CameraManipulatorFollow() | CameraManipulatorFollow | [protected, virtual] |