| add(double *value, double p1, double p2) | NoiseGenerator | [inline, virtual] |
| dimension | NoiseGenerator | [protected] |
| generate(double min, double max) | WhiteUniformNoise | [inline, virtual] |
| init(unsigned int dimension) | NoiseGenerator | [inline, virtual] |
| NoiseGenerator() | NoiseGenerator | [inline] |
| uniform(double min=-0.1, double max=0.1) | NoiseGenerator | [inline, protected] |
| WhiteUniformNoise() | WhiteUniformNoise | [inline] |
| ~NoiseGenerator() | NoiseGenerator | [inline, virtual] |
| ~WhiteUniformNoise() | WhiteUniformNoise | [inline, virtual] |