attachGeomAndSetColliderFlags() | Primitive | [protected, virtual] |
body | Primitive | [protected] |
Body enum value | Primitive | |
boundshape | Mesh | [protected] |
Category enum name | Primitive | |
Child enum value | Primitive | |
Draw enum value | Primitive | |
drawBoundingMode | Mesh | [protected] |
Dyn enum value | Primitive | |
filename | Mesh | [protected] |
Geom enum value | Primitive | |
geom | Primitive | [protected] |
getBody() const | Primitive | |
getGeom() const | Primitive | |
getOSGPrimitive() | Mesh | [virtual] |
getPose() const | Primitive | |
getPosition() const | Primitive | |
getRadius() | Mesh | [virtual] |
init(const OdeHandle &odeHandle, double mass, const OsgHandle &osgHandle, char mode=Body|Geom|Draw) | Mesh | [virtual] |
Mesh(const std::string &filename, float scale, GlobalData &global) | Mesh | |
mode | Primitive | [protected] |
Modes enum name | Primitive | |
osgmesh | Mesh | [protected] |
Primitive() | Primitive | |
scale | Mesh | [protected] |
setPose(const osg::Matrix &pose) | Primitive | |
setPosition(const osg::Vec3 &pos) | Primitive | |
setTexture(const std::string &filename) | Primitive | [virtual] |
setTexture(const std::string &filename, bool repeatOnX, bool repeatOnY) | Primitive | [virtual] |
Stat enum value | Primitive | |
update() | Mesh | [virtual] |
~Mesh() | Mesh | [virtual] |
~Primitive() | Primitive | [virtual] |