Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

attachGeomAndSetColliderFlags()Primitive [protected, virtual]
bodyPrimitive [protected]
Body enum valuePrimitive
boundshapeMesh [protected]
Category enum namePrimitive
Child enum valuePrimitive
Draw enum valuePrimitive
drawBoundingModeMesh [protected]
Dyn enum valuePrimitive
filenameMesh [protected]
Geom enum valuePrimitive
geomPrimitive [protected]
getBody() constPrimitive
getGeom() constPrimitive
getOSGPrimitive()Mesh [virtual]
getPose() constPrimitive
getPosition() constPrimitive
getRadius()Mesh [virtual]
init(const OdeHandle &odeHandle, double mass, const OsgHandle &osgHandle, char mode=Body|Geom|Draw)Mesh [virtual]
Mesh(const std::string &filename, float scale, GlobalData &global)Mesh
modePrimitive [protected]
Modes enum namePrimitive
osgmeshMesh [protected]
Primitive()Primitive
scaleMesh [protected]
setPose(const osg::Matrix &pose)Primitive
setPosition(const osg::Vec3 &pos)Primitive
setTexture(const std::string &filename)Primitive [virtual]
setTexture(const std::string &filename, bool repeatOnX, bool repeatOnY)Primitive [virtual]
Stat enum valuePrimitive
update()Mesh [virtual]
~Mesh()Mesh [virtual]
~Primitive()Primitive [virtual]


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