_cameraNode | ShadowDrawCallback | [protected] |
_texgenNode | ShadowDrawCallback | [protected] |
operator()(osg::Node *node, osg::NodeVisitor *nv) | ShadowDrawCallback | [virtual] |
posOfLight | ShadowDrawCallback | [protected] |
ShadowDrawCallback(osg::Vec3 posOfLight, osg::CameraNode *cameraNode, osg::TexGenNode *texgenNode) | ShadowDrawCallback | |
~ShadowDrawCallback() | ShadowDrawCallback | [protected, virtual] |