Deprecated List

Member collisionCallback (void *data, dGeomID o1, dGeomID o2)
Do not use it anymore, collision control is done automatically. In case of a treatment return true (collision will be ignored by other objects and the default routine) else false (collision is passed to other objects and (if not treated) to the default routine).
Generated on Fri Nov 4 10:59:39 2011 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.6.3