globaldata.h File Reference

#include <vector>
#include "odehandle.h"
#include "odeconfig.h"
#include "sound.h"

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Namespaces

namespace  lpzrobots

Classes

struct  GlobalData
 Data structure holding all essential global information. More...

Typedefs

typedef std::vector< AbstractObstacle * > lpzrobots::ObstacleList
typedef std::vector< Configurable * > lpzrobots::ConfigList
typedef std::vector< OdeAgent * > lpzrobots::OdeAgentList
typedef std::list< Sound > lpzrobots::SoundList


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